dawn-cmake/test/tint/builtins/gen/literal/mix/0c8c33.wgsl.expected.wgsl

23 lines
411 B
WebGPU Shading Language

fn mix_0c8c33() {
var res : vec3<f32> = mix(vec3<f32>(1.0f), vec3<f32>(1.0f), vec3<f32>(1.0f));
prevent_dce = res;
}
@group(2) @binding(0) var<storage, read_write> prevent_dce : vec3<f32>;
@vertex
fn vertex_main() -> @builtin(position) vec4<f32> {
mix_0c8c33();
return vec4<f32>();
}
@fragment
fn fragment_main() {
mix_0c8c33();
}
@compute @workgroup_size(1)
fn compute_main() {
mix_0c8c33();
}