Simple Directmedia Layer

Updated 4 months ago

TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrating into other programs.

Updated 6 years ago

MIDI and SFX sequencer, designed for compatibility with MusyX audio groups

Updated 2 weeks ago

General-purpose streaming I/O framework

Updated 4 months ago

A decompilation of Metroid Prime brought to you by fans of the series.

Updated 8 hours ago

CMake-only fork of with cleaned, vendored dependencies

Updated 4 months ago

Rust wrapper for LZ👌, a minimal, MIT-licensed implementation of the LZO compression format.

Updated 2 years ago

Rust crate for reading GameCube and Wii disc images

Updated 2 years ago

CodeWarrior C++ symbol demangler

Updated 1 month ago

Rust bindings for rabbitizer MIPS disassembler

Updated 1 year ago

Rust tools for PowerPC 750CL

Updated 8 months ago

A tool for decompilation projects.

Updated 3 weeks ago

A source-level GameCube & Wii compatibility layer

Updated 3 months ago

Fork of libjpeg-turbo; modified to decode Nintendo THP video frames directly

Updated 3 years ago

GitHub Actions artifact manager for Metaforce

Updated 2 years ago

LZ👌 – MIT licensed C++ implementation of LZO compression/decompression algorithm

Updated 1 year ago

Modding tools and editor suite for the Metroid Prime series

Updated 4 months ago

Link-centralized, modular event logging facility

Updated 1 year ago

Virtual Gamecube CARD API

Updated 1 year ago

Optimized geometry and math classes

Updated 1 year ago