A decompilation of Metroid Prime brought to you by fans of the series.
Updated 2023-11-30 04:38:32 -08:00
A GameCube & Wii decompilation toolkit
Updated 2023-11-29 15:31:35 -08:00
A local diffing tool for decompilation projects
Updated 2023-11-28 20:13:51 -08:00
Project template for decomp-toolkit
Updated 2023-11-25 21:45:22 -08:00
An api for storing and retrieving decomp project progress 🐸
Updated 2023-11-09 00:08:50 -08:00
Data interchange, editor suite, and runtime re-implementations for games by Retro Studios
Updated 2023-10-28 09:12:09 -07:00
A source-level GameCube & Wii compatibility layer
Updated 2023-10-27 14:31:57 -07:00
CMake-only fork of https://dawn.googlesource.com/dawn with cleaned, vendored dependencies
Updated 2023-10-22 17:13:04 -07:00
LZ👌 – MIT licensed C++ implementation of LZO compression/decompression algorithm
Updated 2023-10-22 08:29:08 -07:00
MIDI and SFX sequencer, designed for compatibility with MusyX audio groups
Updated 2023-09-20 10:59:52 -07:00
UTF-8 to Shift JIS wrapper for old 32-bit Windows compilers.
Updated 2023-09-18 18:59:40 -07:00
General-purpose streaming I/O framework
Updated 2023-05-29 08:09:52 -07:00
Modding tools and editor suite for the Metroid Prime series
Updated 2023-05-21 10:39:01 -07:00
Rust bindings for rabbitizer MIPS disassembler
Updated 2022-09-11 10:50:31 -07:00
Shell abstraction layer and rendering interface for 3D applications
Updated 2022-08-29 14:02:00 -07:00