Optimized geometry and math classes
Updated 2023-12-15 14:29:01 -08:00
Quick-and-dirty wrapper that tries to run 32-bit Windows command-line executables on Linux
Updated 2024-03-23 09:56:34 -07:00
TinyXML2 is a simple, small, efficient, C++ XML parser that can be easily integrating into other programs.
Updated 2017-11-28 15:40:48 -08:00
Collection of discovered types and symbols across MP games
Updated 2019-03-16 19:54:37 -07:00
UTF-8 to Shift JIS wrapper for old 32-bit Windows compilers.
Updated 2023-09-18 18:59:40 -07:00
Simple Directmedia Layer
Updated 2023-05-27 08:37:31 -07:00
Modding tools and editor suite for the Metroid Prime series
Updated 2023-05-21 10:39:01 -07:00
A decompilation of Metroid Prime brought to you by fans of the series.
Updated 2024-03-19 20:17:19 -07:00
Rust tools for PowerPC 750CL
Updated 2024-03-21 20:32:06 -07:00
A local diffing tool for decompilation projects
Updated 2024-03-22 22:06:41 -07:00
Rust crate for reading GameCube and Wii disc images
Updated 2024-02-26 18:21:28 -08:00
Nintendo Optical Disc traversal and generation
Updated 2022-08-03 15:16:55 -07:00
(Mirror) A decompilation of Metrowerks CodeWarrior compiler targeting classic Mac OS
Updated 2023-01-26 03:30:47 -08:00
Data interchange, editor suite, and runtime re-implementations for games by Retro Studios
Updated 2023-12-15 14:53:15 -08:00
Rust wrapper for LZ👌, a minimal, MIT-licensed implementation of the LZO compression format.
Updated 2021-09-02 20:30:05 -07:00
LZ👌 – MIT licensed C++ implementation of LZO compression/decompression algorithm
Updated 2023-10-22 08:29:08 -07:00
Link-centralized, modular event logging facility
Updated 2022-08-03 15:11:46 -07:00
Lightweight fork of libsquish (DXT library)
Updated 2019-06-11 18:59:49 -07:00
Fork of libjpeg-turbo; modified to decode Nintendo THP video frames directly
Updated 2020-10-20 21:27:46 -07:00
Virtual Gamecube CARD API
Updated 2022-08-03 15:11:08 -07:00