athena/src/athena/WiiSave.cpp

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#include "athena/WiiSave.hpp"
#include "athena/WiiFile.hpp"
#include "athena/WiiBanner.hpp"
#include "athena/MemoryReader.hpp"
#include "athena/MemoryWriter.hpp"
#include "athena/Utility.hpp"
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#include <cstdio>
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#include <vector>
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#include <cstring>
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#include <sys/stat.h>
#include <iostream>
#include <iomanip>
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namespace athena {
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WiiSave::WiiSave()
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: m_root(NULL)
, m_banner(NULL)
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{}
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WiiSave::~WiiSave() {
delete m_root;
delete m_banner;
m_banner = NULL;
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}
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void WiiSave::addFile(WiiFile* file) { m_root->addChild(file); }
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void WiiSave::setRoot(WiiFile* root) {
if (root != m_root)
delete m_root;
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m_root = root;
}
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WiiFile* WiiSave::file(const std::string& filepath) {
if (filepath.empty())
return nullptr;
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std::string cleanPath(filepath);
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while (cleanPath.at(0) == '/')
cleanPath.erase(cleanPath.begin());
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return m_root->child(cleanPath);
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}
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atUint32 WiiSave::fileCount() const { return m_root->fileCount(); }
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WiiFile* WiiSave::root() { return m_root; }
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void WiiSave::setBanner(WiiBanner* banner) { m_banner = banner; }
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WiiBanner* WiiSave::banner() const { return m_banner; }
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std::vector<WiiFile*> WiiSave::allFiles() const { return m_root->allChildren(); }
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} // namespace athena