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* Visual Studio fixes (requires VS2013 at the minimum)
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@@ -674,7 +674,7 @@ private:
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atUint8 m_bombFlag;
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std::vector<atUint8> m_unknown1;
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std::vector<atUint16> m_playerName;
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atUint16 m_valid;
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bool m_valid;
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std::vector<atUint16> m_dungeonDeathTotals;
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atUint16 m_unknown2;
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atUint16 m_deathSaveCount;
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