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* Rename datatypes to prevent collision
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@@ -25,15 +25,15 @@ namespace io
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namespace Compression
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{
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// Zlib compression
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Int32 decompressZlib(Uint8* src, Uint32 srcLen, Uint8* dst, Uint32 dstLen);
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Int32 compressZlib(const Uint8* src, Uint32 srcLen, Uint8* dst, Uint32 dstLen);
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atInt32 decompressZlib(atUint8* src, atUint32 srcLen, atUint8* dst, atUint32 dstLen);
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atInt32 compressZlib(const atUint8* src, atUint32 srcLen, atUint8* dst, atUint32 dstLen);
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// lzo compression
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Int32 decompressLZO(Uint8* source, Int32 sourceSize, Uint8* dest, Int32& dstSize);
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atInt32 decompressLZO(atUint8* source, atInt32 sourceSize, atUint8* dest, atInt32& dstSize);
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// Yaz0 encoding
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Uint32 yaz0Decode(Uint8* src, Uint8* dst, Uint32 uncompressedSize);
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Uint32 yaz0Encode(Uint8* src, Uint32 srcSize, Uint8* data);
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atUint32 yaz0Decode(atUint8* src, atUint8* dst, atUint32 uncompressedSize);
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atUint32 yaz0Encode(atUint8* src, atUint32 srcSize, atUint8* data);
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}
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}
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