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* Rename datatypes to prevent collision
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@@ -39,24 +39,24 @@ public:
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void close();
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bool isOpen() const;
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bool save();
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void seek(Int64 pos, SeekOrigin origin = SeekOrigin::Current);
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void seek(atInt64 pos, SeekOrigin origin = SeekOrigin::Current);
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bool atEnd() const;
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Uint64 position() const;
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Uint64 length() const;
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atUint64 position() const;
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atUint64 length() const;
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void seekBit(int);
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bool readBit();
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Uint8 readUByte();
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Int8 readByte();
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Uint8* readUBytes(Uint64 len);
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Int8* readBytes(Uint64 len);
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Uint16 readUint16();
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Int16 readInt16();
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Uint32 readUint32();
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Int32 readInt32();
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Uint64 readUint64();
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Int64 readInt64();
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atUint8 readUByte();
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atInt8 readByte();
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atUint8* readUBytes(atUint64 len);
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atInt8* readBytes(atUint64 len);
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atUint16 readUint16();
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atInt16 readInt16();
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atUint32 readUint32();
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atInt32 readInt32();
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atUint64 readUint64();
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atInt64 readInt64();
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double readDouble();
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float readFloat();
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bool readBool();
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@@ -66,8 +66,8 @@ private:
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std::string m_filename;
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FILE* m_fileHandle;
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Endian m_endian;
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Uint8 m_currentByte;
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Uint8 m_bitShift;
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atUint8 m_currentByte;
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atUint8 m_bitShift;
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bool m_bitValid;
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};
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} // io
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