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https://github.com/libAthena/athena.git
synced 2025-12-09 05:27:50 +00:00
* Rename datatypes to prevent collision
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@@ -22,20 +22,20 @@ namespace Athena
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{
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namespace Sakura
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{
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const Uint32 SpriteFile::Major = 1;
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const Uint32 SpriteFile::Minor = 0;
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const Uint32 SpriteFile::Revision = 2;
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const Uint32 SpriteFile::Build = 0;
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const Uint32 SpriteFile::Version = Major | (Minor << 8) | (Revision << 16) | (Build << 24);
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const atUint32 SpriteFile::Major = 1;
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const atUint32 SpriteFile::Minor = 0;
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const atUint32 SpriteFile::Revision = 2;
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const atUint32 SpriteFile::Build = 0;
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const atUint32 SpriteFile::Version = Major | (Minor << 8) | (Revision << 16) | (Build << 24);
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const Uint32 SpriteFile::Magic = 'S' | ('P' << 8) | ('R' << 16) | ('S' << 24);
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const atUint32 SpriteFile::Magic = 'S' | ('P' << 8) | ('R' << 16) | ('S' << 24);
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SpriteFile::SpriteFile()
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{
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}
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SpriteFile::SpriteFile(Uint32 width, Uint32 height, float originX, float originY)
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SpriteFile::SpriteFile(atUint32 width, atUint32 height, float originX, float originY)
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: m_size(width, height),
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m_origin(originX, originY)
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{
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@@ -63,7 +63,7 @@ SpriteFile::~SpriteFile()
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m_sprites.clear();
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}
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void SpriteFile::setSize(Uint32 width, Uint32 height)
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void SpriteFile::setSize(atUint32 width, atUint32 height)
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{
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#ifndef ATHENA_USE_QT
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setSize(Vector2Di(width, height));
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@@ -93,7 +93,7 @@ QSize SpriteFile::size() const
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return m_size;
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}
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Uint32 SpriteFile::width() const
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atUint32 SpriteFile::width() const
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{
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#ifndef ATHENA_USE_QT
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return m_size.x;
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@@ -102,7 +102,7 @@ Uint32 SpriteFile::width() const
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#endif
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}
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Uint32 SpriteFile::height() const
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atUint32 SpriteFile::height() const
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{
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#ifndef ATHENA_USE_QT
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return m_size.y;
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@@ -179,7 +179,7 @@ void SpriteFile::removeTexture(int id)
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delete tex;
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}
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STexture* SpriteFile::texture(Uint32 id)
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STexture* SpriteFile::texture(atUint32 id)
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{
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if (id >= m_textures.size())
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return NULL;
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@@ -196,7 +196,7 @@ QList<STexture*> SpriteFile::textures() const
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return m_textures;
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}
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Uint32 SpriteFile::textureCount() const
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atUint32 SpriteFile::textureCount() const
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{
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return m_textures.size();
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}
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@@ -294,7 +294,7 @@ QMap<QString, Sprite*> SpriteFile::sprites() const
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return m_sprites;
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}
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Uint32 SpriteFile::spriteCount() const
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atUint32 SpriteFile::spriteCount() const
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{
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return m_sprites.size();
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}
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