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* Start to fill in save related classes
* Fix silly bug in WiiSave * Fix typos in Utilitiy.*
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@@ -152,12 +152,12 @@ public:
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std::string gameString() const;
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static const std::vector<std::string> gameStringList();
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private:
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protected:
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Game m_game;
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std::string m_gameString;
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Endian m_endian;
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atUint8* m_data;
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atUint32 m_length;
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atUint8* m_data;
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atUint32 m_length;
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// Game strings support
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};
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