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* Refactor Stream and *Reader classes
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@@ -17,7 +17,7 @@
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#ifndef SSPRITEFILEWRITER_HPP
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#define SSPRITEFILEWRITER_HPP
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#include "Athena/BinaryWriter.hpp"
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#include "Athena/MemoryWriter.hpp"
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namespace Athena
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{
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@@ -29,9 +29,9 @@ class SpriteFile;
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namespace io
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{
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class SpriteFileWriter : public BinaryWriter
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class SpriteFileWriter : public MemoryWriter
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{
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BINARYWRITER_BASE();
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MEMORYWRITER_BASE();
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public:
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SpriteFileWriter(atUint8* data, atUint64 length);
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