// This file is part of libAthena. // // libAthena is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // libAthena is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with libAthena. If not, see #ifndef SSPRITEFILEREADER_HPP #define SSPRITEFILEREADER_HPP #include "Athena/BinaryReader.hpp" namespace Athena { namespace Sakura { class SpriteFile; } // Sakura namespace io { class SpriteFileReader : public BinaryReader { BINARYREADER_BASE; public: SpriteFileReader(Uint8* data, Uint64 length); SpriteFileReader(const std::string& filepath); Sakura::SpriteFile* readFile(); }; } // io } // zelda #endif // SSPRITEFILEREADER_HPP