// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see
#ifndef __WII__SAVE_HPP__
#define __WII__SAVE_HPP__
#include
#include
#include
namespace zelda
{
class WiiFile;
class WiiBanner;
class WiiImage;
class BinaryReader;
class BinaryWriter;
/*! \class WiiSave
* \brief Wii data.bin container class
*
* Contains all relevant data for a Wii data.bin file.
*/
class WiiSave
{
public:
/*!
* \brief FileIterator
*/
typedef std::unordered_map::const_iterator FileIterator;
/*!
* \brief WiiSave
*/
WiiSave();
/*!
* \brief ~WiiSave
*/
virtual ~WiiSave();
/*!
* \brief addFile
* \param filename
* \param file
*/
void addFile(const std::string& filename, WiiFile* file);
void setFiles(std::unordered_map files);
/*!
* \brief file
* \param filename
* \return
*/
WiiFile* file(const std::string& filename) const;
/*!
* \brief fileList
* \return
*/
std::unordered_map& fileList();
/*!
* \brief setBanner
* \param banner
*/
void setBanner(WiiBanner* banner);
/*!
* \brief banner
* \return
*/
WiiBanner* banner() const;
protected:
private:
std::unordered_map m_files;
WiiBanner* m_banner;
};
} // zelda
#endif // __WII__SAVE_HPP__