// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see
#ifndef __TYPES_HPP__
#define __TYPES_HPP__
#include
#ifdef __cplusplus
namespace zelda
{
/*! \enum Endian
* \brief Allows the user to specify the Endianness of data.
* The proper actions are automatically taken depending on platform and
* buffer settings
*/
enum Endian
{
LittleEndian, //!< Specifies that the Stream is Little Endian (LSB)
BigEndian //!< Specifies that the Stream is Big Endian (MSB)
};
enum Region
{
NTSCURegion,
NTSCJRegion,
PALRegion
};
} // zelda
#endif
// 8 bits integer types
#if UCHAR_MAX == 0xFF
typedef signed char Int8;
typedef unsigned char Uint8;
#else
#error No 8 bits integer type for this platform
#endif
// 16 bits integer types
#if USHRT_MAX == 0xFFFF
typedef signed short Int16;
typedef unsigned short Uint16;
#elif UINT_MAX == 0xFFFF
typedef signed int Int16;
typedef unsigned int Uint16;
#elif ULONG_MAX == 0xFFFF
typedef signed long Int16;
typedef unsigned long Uint16;
#else
#error No 16 bits integer type for this platform
#endif
// 32 bits integer types
#if USHRT_MAX == 0xFFFFFFFF
typedef signed short Int32;
typedef unsigned short Uint32;
#elif UINT_MAX == 0xFFFFFFFF
typedef signed int Int32;
typedef unsigned int Uint32;
#elif ULONG_MAX == 0xFFFFFFFF
typedef signed long Int32;
typedef unsigned long Uint32;
#else
#error No 32 bits integer type for this platform
#endif
typedef signed long long Int64;
typedef unsigned long long Uint64;
#ifndef NULL
#ifdef __cplusplus
#define NULL 0
#else // __cplusplus
#define NULL (void*)0
#endif
#endif // NULL
#ifndef UNUSED
#define UNUSED(x) ((void)x)
#endif // UNUSED
#endif