#ifndef WIISAVE_H #define WIISAVE_H #include #include #include class WiiFile; class WiiBanner; class WiiImage; class BinaryReader; class BinaryWriter; class WiiSave { public: typedef std::unordered_map::const_iterator FileIterator; WiiSave(); virtual ~WiiSave(); void addFile(const std::string& filename, WiiFile* file); WiiFile* file(const std::string& filename) const; std::unordered_map& fileList(); void setBanner(WiiBanner* banner); WiiBanner* banner() const; protected: private: std::unordered_map m_files; WiiBanner* m_banner; }; #endif // WIISAVE_H