#ifndef ZQUESTFILEWRITER_HPP #define ZQUESTFILEWRITER_HPP #include namespace zelda { class ZQuest; class ZQuestFileWriter : public io::BinaryWriter { BINARYWRITER_BASE public: ZQuestFileWriter(Uint8* data, Uint64 length); ZQuestFileWriter(const std::string& filename); void write(ZQuest* quest, bool compress = true); }; } #endif // ZQUESTFILEWRITER_HPP