// This file is part of libZelda.
//
// libZelda is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libZelda is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libZelda. If not, see
#include "WiiSave.hpp"
#include "WiiFile.hpp"
#include "WiiBanner.hpp"
#include "BinaryReader.hpp"
#include "BinaryWriter.hpp"
#include "IOException.hpp"
#include "aes.h"
#include "ec.h"
#include
#include "md5.h"
#include "sha1.h"
#include
#include
#include
#include
#include
#include
WiiSave::WiiSave()
: m_banner(NULL)
{
}
WiiSave::~WiiSave()
{
m_files.clear();
delete m_banner;
m_banner = NULL;
}
void WiiSave::addFile(const std::string& filepath, WiiFile* file)
{
m_files[filepath] = file;
}
WiiFile* WiiSave::file(const std::string& filepath) const
{
std::unordered_map::const_iterator iter = m_files.begin();
for (;iter != m_files.end(); ++iter)
{
if (iter->first == filepath)
return (WiiFile*)iter->second;
}
return NULL;
}
std::unordered_map& WiiSave::fileList()
{
return m_files;
}
void WiiSave::setBanner(WiiBanner* banner)
{
m_banner = banner;
}
WiiBanner* WiiSave::banner() const
{
return m_banner;
}