#ifndef ATHENA_NO_SAVES
// This file is part of libAthena.
//
// libAthena is free software: you can redistribute it and/or modify
// it under the terms of the GNU General Public License as published by
// the Free Software Foundation, either version 3 of the License, or
// (at your option) any later version.
//
// libAthena is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with libAthena. If not, see
#ifndef WIISAVEREADER_HPP
#define WIISAVEREADER_HPP
#include "Athena/Global.hpp"
#include "Athena/MemoryReader.hpp"
namespace Athena
{
class WiiSave;
class WiiBanner;
class WiiFile;
class WiiImage;
namespace io
{
/*! \class WiiSaveReader
* \brief Wii data.bin reader class
*
* A Class for reading binary data from a wii data.bin file,
* all work is done using a memory buffer, and not read directly from the disk.
* \sa BinaryReader
*/
class WiiSaveReader : protected MemoryReader
{
MEMORYREADER_BASE();
public:
/*! \brief This constructor takes an existing buffer to read from.
*
* \param data The existing buffer
* \param length The length of the existing buffer
*/
WiiSaveReader(const atUint8*, atUint64);
/*! \brief This constructor creates an instance from a file on disk.
*
* \param filename The file to create the stream from
*/
WiiSaveReader(const std::string&);
/*!
* \brief readSave
* \return
*/
WiiSave* readSave();
private:
WiiBanner* readBanner();
WiiFile* readFile();
WiiImage* readImage(atUint32 width, atUint32 height);
void readCerts(atUint32 totalSize);
WiiFile* buildTree(std::vector files);
};
} // io
} // zelda
#endif // WIISAVEREADER_HPP
#endif // ATHENA_NO_SAVES