// This file is part of libZelda. // // libZelda is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // libZelda is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with libZelda. If not, see #ifndef __ZQUESTFILEREADER_HPP__ #define __ZQUESTFILEREADER_HPP__ #include "BinaryReader.hpp" namespace zelda { class ZQuest; namespace io { /*! * \brief The ZQuestFileReader class */ class ZQuestFileReader : public io::BinaryReader { BINARYREADER_BASE public: /*! * \brief ZQuestFileReader * \param data * \param length */ ZQuestFileReader(Uint8* data, Uint64 length); /*! * \brief ZQuestFileReader * \param filename */ ZQuestFileReader(const std::string& filename); /*! * \brief read * \return */ ZQuest* read(); }; } // io } // zelda #endif // __ZQUESTFILEREADER_HPP__