// This file is part of libZelda. // // libZelda is free software: you can redistribute it and/or modify // it under the terms of the GNU General Public License as published by // the Free Software Foundation, either version 3 of the License, or // (at your option) any later version. // // libZelda is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with libZelda. If not, see #ifndef __FILENOTFOUNDEXCEPTION_HPP__ #define __FILENOTFOUNDEXCEPTION_HPP__ #include "Exception.hpp" namespace zelda { namespace error { /*! \class FileNotFoundException * \brief An excpeption thrown when a file could not be found at the given path. * * This should only be thrown when the Stream is unable to open a file.
*
* It is NOT appropriate to use throw new so avoid doing so, * keeping things on the stack as much as possible is very important for speed. */ class FileNotFoundException : public Exception { public: /*! \brief The constructor for an FileNotFoundException * \param filename The path of the offending file. */ inline FileNotFoundException(const std::string& filename) : Exception("FileNotFoundException:\nCouldn't not find \"" + filename + "\", please check that it exists."), m_filename(filename) {} /*! \brief Returns the path of the offending file. * \return std::string The filename of the file including the path. */ inline std::string filename() const { return m_filename; } private: std::string m_filename; }; } // error } // zelda #endif