Amuse
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#include <EffectReverb.hpp>
Public Member Functions | |
void | allocate (int32_t delay) |
void | setdelay (int32_t delay) |
Public Attributes | |
int32_t | x0_inPoint = 0 |
int32_t | x4_outPoint = 0 |
int32_t | x8_length = 0 |
std::unique_ptr< float[]> | xc_inputs |
float | x10_lastInput = 0.f |
Delay state for one 'tap' of the reverb effect
Definition at line 12 of file EffectReverb.hpp.