|
Amuse
|
#include <EffectReverb.hpp>


Public Member Functions | |
| EffectReverbStdImp (float coloration, float mix, float time, float damping, float preDelay, double sampleRate) | |
| void | applyEffect (T *audio, size_t frameCount, const ChannelMap &chanMap) |
Public Member Functions inherited from amuse::EffectReverbStd | |
| void | setColoration (float coloration) |
| void | setMix (float mix) |
| void | setTime (float time) |
| void | setDamping (float damping) |
| void | setPreDelay (float preDelay) |
Additional Inherited Members | |
Public Types inherited from amuse::EffectReverbStd | |
| template<typename T > | |
| using | ImpType = EffectReverbStdImp< T > |
Protected Member Functions inherited from amuse::EffectReverbStd | |
| EffectReverbStd (float coloration, float mix, float time, float damping, float preDelay) | |
Protected Attributes inherited from amuse::EffectReverbStd | |
| float | x140_x1c8_coloration |
| float | x144_x1cc_mix |
| float | x148_x1d0_time |
| float | x14c_x1d4_damping |
| float | x150_x1d8_preDelay |
| bool | m_dirty = true |
Standard-quality 2-stage reverb
Definition at line 25 of file EffectReverb.hpp.