#include <Entity.hpp>
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| Entity (Engine &engine, const AudioGroup &group, int groupId, ObjectId oid=ObjectId()) |
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Engine & | getEngine () |
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const AudioGroup & | getAudioGroup () const |
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int | getGroupId () const |
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ObjectId | getObjectId () const |
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bool | m_destroyed = false |
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Engine & | m_engine |
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const AudioGroup & | m_audioGroup |
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int | m_groupId |
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ObjectId | m_objectId = 0xffff |
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class | Engine |
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class | SoundMacroState |
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Common 'engine child' class
Definition at line 18 of file Entity.hpp.
The documentation for this class was generated from the following file: