prime/include/Kyoto/Alloc/CMemorySys.hpp

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#ifndef _CMEMORYSYS
#define _CMEMORYSYS
#include "types.h"
#include "Kyoto/Alloc/CMemory.hpp"
#include "Kyoto/Alloc/IAllocator.hpp"
class CMemorySys {
public:
CMemorySys(COsContext&, IAllocator&);
~CMemorySys();
static IAllocator& GetGameAllocator();
private:
uchar x0_unk;
};
#endif // _CMEMORYSYS