prime/include/Kyoto/Animation/CVertexMorphEffect.hpp

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#ifndef _CVERTEXMORPHEFFECT
#define _CVERTEXMORPHEFFECT
#include "Kyoto/Math/CUnitVector3f.hpp"
#include "Kyoto/Math/CVector3f.hpp"
#include "rstl/vector.hpp"
class CRandom16;
class CVertexMorphEffect {
public:
~CVertexMorphEffect() {}
private:
CUnitVector3f x0_dir;
CVector3f xc_pos;
float x18_duration;
float x1c_elapsed;
float x20_diagExtent;
CRandom16& x24_random;
rstl::vector< uint > x28_indices;
rstl::vector< float > x38_floats;
};
#endif // _CVERTEXMORPHEFFECT