mirror of https://github.com/PrimeDecomp/prime.git
31 lines
844 B
C++
31 lines
844 B
C++
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#ifndef _CEFFECTCOMPONENT
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#define _CEFFECTCOMPONENT
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#include "Kyoto/Particles/CParticleData.hpp"
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#include "rstl/string.hpp"
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class CEffectComponent {
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public:
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explicit CEffectComponent(CInputStream& in);
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const rstl::string& GetComponentName() const { return x0_name; }
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const SObjectTag& GetParticleTag() const { return x10_tag; }
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const rstl::string& GetSegmentName() const { return x18_boneName; }
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float GetScale() const { return x28_scale; }
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CParticleData::EParentedMode GetParentedMode() const { return x2c_parentedMode; }
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uint GetFlags() const {return x30_flags; }
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private:
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SObjectTag GetSObjectTagFromStream(CInputStream& in);
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rstl::string x0_name;
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SObjectTag x10_tag;
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rstl::string x18_boneName;
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float x28_scale;
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CParticleData::EParentedMode x2c_parentedMode;
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uint x30_flags;
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};
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#endif // _CEFFECTCOMPONENT
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