prime/include/Kyoto/Particles/CParticleDataFactory.hpp

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#ifndef _CPARTICLEDATAFACTORY
#define _CPARTICLEDATAFACTORY
#include "Kyoto/Particles/IElement.hpp"
#include "Kyoto/SObjectTag.hpp"
class CInputStream;
class CParticleDataFactory {
static CUVElement* GetTextureElement(CInputStream& in, CSimplePool* resPool);
static CColorElement* GetColorElement(CInputStream& in);
static CModVectorElement* GetModVectorElement(CInputStream& in);
static CEmitterElement* GetEmitterElement(CInputStream& in);
static CVectorElement* GetVectorElement(CInputStream& in);
static CRealElement* GetRealElement(CInputStream& in);
static CIntElement* GetIntElement(CInputStream& in);
static float GetReal(CInputStream& in);
static int GetInt(CInputStream& in);
static bool GetBool(CInputStream& in);
static FourCC GetClassID(CInputStream& in);
};
#endif // _CPARTICLEDATAFACTORY