prime/include/MetroidPrime/SFX/MiscSamus.h

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/* Auto-generated Amuse Defines
*
* Project: Audio
* Subproject: MiscSamus
* Date: Sat Sep 1 12:32:04 2018
*/
#define GRPMiscSamus 41
#define SFXsam_wlkstone_00 1465
#define SFXsam_wlkstone_01 1466
#define SFXsam_suit_damage 1467
#define SFXsam_ball_jump 1468
#define SFXsam_b_highland_00 1469
#define SFXsam_b_jump_00 1470
#define SFXsam_firstjump 1471
#define SFXsam_landdirt_00 1472
#define SFXsfx05C1 1473
#define SFXsfx05C2 1474
#define SFXsam_ballland_stone 1475
#define SFXsam_ball_boost 1476
#define SFXsam_ball_charge_lp 1477
#define SFXsam_b_morphin_00 1478
#define SFXsam_b_morphout_00 1479
#define SFXsam_ballroll_dirt 1480
#define SFXsfx05C9 1481
#define SFXsfx05CA 1482
#define SFXsfx05CB 1483
#define SFXsam_wlkwater_00 1484
#define SFXsam_wlkwater_01 1485
#define SFXsam_damage_poison_lp 1486
#define SFXsfx05CF 1487
#define SFXsfx05D0 1488
#define SFXsam_vox_damage 1489
#define SFXsam_landmetl_00 1490
#define SFXsam_ball_damage 1491
#define SFXsam_b_movearm_00 1492
#define SFXsam_wlkgrate_00 1493
#define SFXsam_wlkgrate_01 1494
#define SFXsam_wlkmetal_00 1495
#define SFXsam_wlkmetal_01 1496
#define SFXsam_wlkdirt_00 1497
#define SFXsam_ballland_grate 1498
#define SFXsam_wlkdirt_01 1499
#define SFXsam_ballroll_grate 1500
#define SFXsam_ballroll_metal 1501
#define SFXsam_ballroll_stone 1502
#define SFXsfx05DF 1503
#define SFXsam_ballland_metal 1504
#define SFXsam_b_movearm_01 1505
#define SFXsfx05E2 1506
#define SFXsam_landgrate_00 1507
#define SFXsam_landstone_00 1508
#define SFXsfx05E5 1509
#define SFXsfx05E6 1510
#define SFXsam_vox_damage15 1511
#define SFXsam_vox_damage30 1512
#define SFXsam_ball_damage15 1513
#define SFXsam_ball_damage30 1514
#define SFXsfx05EB 1515
#define SFXsam_death 1516
#define SFXsfx05ED 1517
#define SFXsfx05EE 1518
#define SFXsam_b_landmetl_01 1519
#define SFXsfx05F0 1520
#define SFXsfx05F1 1521
#define SFXsfx05F2 1522
#define SFXsam_spider_lp 1523
#define SFXsfx05F4 1524
#define SFXsam_ball_wallhit 1525
#define SFXsam_grapple_fire 1526
#define SFXsam_grapple_lp 1527
#define SFXsam_grapple_swoosh 1528
#define SFXsam_wlkwood_00 1529
#define SFXsam_wlkwood_01 1530
#define SFXsam_landwood_00 1531
#define SFXsam_b_movefla_00 1532
#define SFXsam_ballland_wood 1533
#define SFXsam_ballroll_wood 1534
#define SFXsfx05FF 1535
#define SFXsfx0600 1536
#define SFXsfx0601 1537
#define SFXsfx0602 1538
#define SFXsfx0603 1539
#define SFXsfx0604 1540
#define SFXsam_b_jumpcine_00 1541
#define SFXsam_landphazon_00 1542
#define SFXsfx0607 1543
#define SFXsfx0608 1544
#define SFXsam_ballland_phazon 1545
#define SFXsfx060A 1546
#define SFXsam_ballroll_phazon 1547
#define SFXsam_b_voxland_00 1548
#define SFXsfx060D 1549
#define SFXsam_voxland_02 1550
#define SFXsfx060F 1551
#define SFXsfx0610 1552
#define SFXsam_wlkphazon_00 1553
#define SFXsam_wlkphazon_01 1554
#define SFXpds_b_water_03 1555
#define SFXsam_b_butpress_00 1556
#define SFXsam_b_butpress_01 1557
#define SFXsam_b_panlclos_00 1558
#define SFXsam_b_panlopen_00 1559
#define SFXsam_dash 1560
#define SFXsam_b_move_00 1561
#define SFXsam_b_move_01 1562
#define SFXsam_b_voxjump_00 1563
#define SFXsfx061C 1564
#define SFXsfx061D 1565
#define SFXsfx061E 1566
#define SFXsam_b_wlkmetal_02 1567
#define SFXsam_b_wlkmetal_03 1568
#define SFXsam_landgrass_00 1569
#define SFXsam_b_wlkgrass_00 1570
#define SFXsam_b_wlkgrass_01 1571
#define SFXsam_b_spin_lp_00 1572
#define SFXsam_b_landorg_00 1573
#define SFXsfx0626 1574
#define SFXsam_ballland_org 1575
#define SFXsam_ballroll_org 1576
#define SFXsam_b_wlkorg_00 1577
#define SFXsam_b_wlkorg_01 1578
#define SFXsam_landmud_00 1579
#define SFXsam_ballland_grass 1580
#define SFXsam_ballland_mud 1581
#define SFXsfx062E 1582
#define SFXsam_ballroll_grass 1583
#define SFXsam_ballroll_mud 1584
#define SFXsam_wlkmud_00 1585
#define SFXsam_wlkmud_01 1586
#define SFXsam_b_landcine_01 1587
#define SFXsfx0634 1588
#define SFXsfx0635 1589
#define SFXsfx0636 1590
#define SFXsam_vox_exhausted 1591
#define SFXsam_landsnow_00 1592
#define SFXsam_b_landsnow_01 1593
#define SFXsam_wlksnow_00 1594
#define SFXsam_wlksnow_01 1595
#define SFXsam_b_wlksnow_02 1596
#define SFXsam_b_wlksnow_03 1597
#define SFXsfx063E 1598
#define SFXsfx063F 1599
#define SFXsam_b_landcine_00 1600
#define SFXgab_b_wlksnow_00 1601
#define SFXgab_b_wlksnow_01 1602
#define SFXsfx0643 1603
#define SFXsam_r_hithelm_00 1604
#define SFXsfx0645 1605
#define SFXsfx0646 1606
#define SFXsam_landgrass_02 1607
#define SFXsam_landgrate_02 1608
#define SFXsfx0649 1609
#define SFXsfx064A 1610
#define SFXsam_b_landmetl_02 1611
#define SFXsam_landmud_02 1612
#define SFXsam_landorg_02 1613
#define SFXsam_landphazon_02 1614
#define SFXsam_landdirt_02 1615
#define SFXsam_landsnow_02 1616
#define SFXsam_landstone_02 1617
#define SFXsam_landwood_02 1618
#define SFXsam_wlkice_00 1619
#define SFXsam_wlkice_01 1620
#define SFXsfx0655 1621
#define SFXsfx0656 1622
#define SFXsam_b_landgras_01 1623
#define SFXsam_landice_00 1624
#define SFXsfx0659 1625
#define SFXsam_landice_02 1626
#define SFXsam_ballland_ice 1627
#define SFXsam_ballland_snow 1628
#define SFXpar_b_wlksnow_00 1629
#define SFXpar_b_wlksnow_01 1630
#define SFXsfx065F 1631
#define SFXsfx0660 1632
#define SFXsam_vox_damage_poison 1633
#define SFXsfx0662 1634
#define SFXsfx0663 1635
#define SFXsam_c_suithit_00 1636
#define SFXsam_c_suithit_01 1637
#define SFXsam_c_suithitv_00 1638
#define SFXsam_c_suitmov1_00 1639
#define SFXsam_r_phazhit_lp_00 1640
#define SFXsam_c_suitfall_00 1641
#define SFXsam_c_suitfall_01 1642
#define SFXsam_c_suitmov2_00 1643
#define SFXsam_c_suitmov2_01 1644
#define SFXsfx066D 1645
#define SFXsfx066E 1646
#define SFXfpr_b_land_00 1647
#define SFXfpr_b_land_01 1648
#define SFXsfx0671 1649
#define SFXspr_b_land_00 1650
#define SFXspr_b_land_01 1651
#define SFXsfx0674 1652
#define SFXsam_vox_damage_phazon 1653
#define SFXsfx0676 1654
#define SFXsfx0677 1655
#define SFXsam_vox_damage_heat 1656
#define SFXsfx0679 1657
#define SFXsfx067A 1658
#define SFXsfx067B 1659
#define SFXsam_b_wlkstone_02 1660
#define SFXsam_b_wlkstone_03 1661
#define SFXsam_b_wlkdirt_02 1662
#define SFXsam_b_wlkdirt_03 1663
#define SFXsam_b_move_02 1664
#define SFXsam_b_move_03 1665
#define SFXsfx0682 1666
#define SFXsam_c_mpwlkorg_00 1667
#define SFXsam_c_mpwlkorg_01 1668
#define SFXci7_x_spin_lp_00 1669
#define SFXsfx0686 1670
#define SFXsam_c_butpress_00 1671
#define SFXsam_c_butpress_01 1672
#define SFXsam_c_intrmove_02 1673
#define SFXsam_c_intrmove_03 1674
#define SFXsam_c_intrspin_lp_00 1675
#define SFXsam_c_iwlkmetal_02 1676
#define SFXsam_c_iwlkmetal_03 1677
#define SFXsam_c_movearm_00 1678
#define SFXsam_c_movearm_01 1679
#define SFXsam_c_moveend_00 1680
#define SFXsam_c_moveend_01 1681
#define SFXsam_c_spinend_lp_00 1682
#define SFXsfx0693 1683
#define SFXsam_landlavastone_00 1684
#define SFXsfx0695 1685
#define SFXsam_landlavastone_02 1686
#define SFXsam_ballland_lava 1687
#define SFXsam_ballroll_lavastone 1688
#define SFXsam_wlklavastone_00 1689
#define SFXsam_wlklavastone_01 1690
#define SFXsfx069B 1691
#define SFXsfx069C 1692
#define SFXsfx069D 1693
#define SFXsfx069E 1694
#define SFXsfx069F 1695
#define SFXsfx06A0 1696
#define SFXsfx06A1 1697
#define SFXsfx06A2 1698
#define SFXsfx06A3 1699
#define SFXsfx06A4 1700
#define SFXsfx06A5 1701
#define SFXsfx06A6 1702
#define SFXsfx06A7 1703
#define SFXsfx06A8 1704
#define SFXsfx06A9 1705
#define SFXsfx06AA 1706
#define SFXsfx06AB 1707
#define SFXsfx06AC 1708
#define SFXsfx06AD 1709
#define SFXsfx06AE 1710
#define SFXsfx06AF 1711
#define SFXsfx06B0 1712
#define SFXsfx06B1 1713
#define SFXsfx06B2 1714
#define SFXsfx06B3 1715
#define SFXsfx06B4 1716
#define SFXsfx06B5 1717
#define SFXsfx06B6 1718
#define SFXsfx06B7 1719
#define SFXsfx06B8 1720
#define SFXsfx06B9 1721
#define SFXsfx06BA 1722
#define SFXsfx06BB 1723