prime/include/Collision/CCollidableAABox.hpp

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#ifndef _CCOLLIDABLEAABOX
#define _CCOLLIDABLEAABOX
#include "types.h"
#include "Collision/CCollisionPrimitive.hpp"
class CCollidableAABox : public CCollisionPrimitive {
public:
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CCollidableAABox();
CCollidableAABox(const CAABox& box, const CMaterialList& matList)
: CCollisionPrimitive(matList), x10_aabb(box) {}
// TODO
uint GetTableIndex() const override;
CAABox CalculateAABox(const CTransform4f&) const override;
CAABox CalculateLocalAABox() const override;
FourCC GetPrimType() const override;
~CCollidableAABox() override{};
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CRayCastResult CastRayInternal(const CInternalRayCastStructure&) const override;
private:
CAABox x10_aabb;
};
CHECK_SIZEOF(CCollidableAABox, 0x28)
#endif // _CCOLLIDABLEAABOX