prime/include/Kyoto/Animation/CAnimation.hpp

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#ifndef _CANIMATION
#define _CANIMATION
#include "rstl/rc_ptr.hpp"
#include "rstl/string.hpp"
class IMetaAnim;
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class CInputStream;
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class CAnimation {
public:
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CAnimation(CInputStream& in);
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const rstl::rc_ptr< IMetaAnim >& GetMetaAnim() const { return x10_anim; }
private:
rstl::string x0_name;
rstl::rc_ptr< IMetaAnim > x10_anim;
};
#endif // _CANIMATION