#ifndef _RENDERER_HPP
#define _RENDERER_HPP
#include "types.h"
class IRenderer {
public:
enum EDrawableSorting {
kDS_SortedCallback,
kDS_UnsortedCallback,
};
virtual ~IRenderer();
// TODO vtable
class IObjectStore;
class COsContext;
class CMemorySys;
class CResFactory;
namespace Renderer {
IRenderer* AllocateRenderer(IObjectStore&, COsContext&, CMemorySys&, CResFactory&);
#endif