prime/include/MetroidPrime/BodyState/CBSGetup.hpp

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#ifndef _CBSGETUP
#define _CBSGETUP
#include "MetroidPrime/BodyState/CBodyState.hpp"
class CBSGetup : public CBodyState {
public:
CBSGetup();
~CBSGetup();
void Start(CBodyController& bc, CStateManager& mgr);
pas::EAnimationState UpdateBody(float dt, CBodyController& bc, CStateManager& mgr);
void Shutdown(CBodyController& bc);
private:
pas::EFallState x4_fallState;
pas::EAnimationState GetBodyStateTransition(float dt, CBodyController& bc);
};
#endif // _CBSGETUP