2022-11-14 00:10:00 +00:00
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#ifndef _CSCRIPTEMPULSE
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#define _CSCRIPTEMPULSE
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#include "MetroidPrime/CActor.hpp"
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class CGenDescription;
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class CElementGen;
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class CScriptEMPulse : public CActor {
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public:
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CScriptEMPulse(TUniqueId, const rstl::string&, const CEntityInfo&, const CTransform4f&, bool,
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float, float, float, float, float, float, float, CAssetId);
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2023-02-06 07:21:28 +00:00
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void Accept(IVisitor&);
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void Think(float, CStateManager&);
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void AcceptScriptMsg(EScriptObjectMessage, TUniqueId, CStateManager&);
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void AddToRenderer(const CFrustumPlanes&, const CStateManager&) const;
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void CalculateRenderBounds();
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rstl::optional_object< CAABox > GetTouchBounds() const;
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void Touch(CActor&, CStateManager&);
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2022-11-14 00:10:00 +00:00
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private:
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float xe8_duration;
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float xec_finalRadius;
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float xf0_currentRadius;
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float xf4_initialRadius;
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float xf8_interferenceDur;
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float xfc_;
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float x100_interferenceMag;
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float x104_;
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TLockedToken< CGenDescription > x108_particleDesc;
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rstl::single_ptr< CElementGen > x114_particleGen;
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CAABox CalculateBoundingBox() const;
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};
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#endif // _CSCRIPTEMPULSE
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