prime/include/musyx/seq.h

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6.5 KiB
C
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#ifndef _MUSYX_SEQ
#define _MUSYX_SEQ
#include "musyx/musyx_priv.h"
#ifdef __cplusplus
extern "C" {
#endif
typedef struct ARR {
// total size: 0x58
u32 tTab; // offset 0x0, size 0x4
u32 pTab; // offset 0x4, size 0x4
u32 tmTab; // offset 0x8, size 0x4
u32 mTrack; // offset 0xC, size 0x4
u32 info; // offset 0x10, size 0x4
u32 loopPoint[16]; // offset 0x14, size 0x40
u32 tsTab; // offset 0x54, size 0x4
} ARR;
#define ARR_GET(arr, offset) ((void*)(offset + (uintptr_t)arr))
#define ARR_GET_TYPE(arr, offset, ty) ((ty)ARR_GET(arr, offset))
typedef struct TENTRY {
// total size: 0xC
u32 time; // offset 0x0, size 0x4
u8 prgChange; // offset 0x4, size 0x1
u8 velocity; // offset 0x5, size 0x1
u8 res[2]; // offset 0x6, size 0x2
u16 pattern; // offset 0x8, size 0x2
s8 transpose; // offset 0xA, size 0x1
s8 velocityAdd; // offset 0xB, size 0x1
} TENTRY;
typedef struct TRACK {
// total size: 0x8
struct TENTRY* base; // offset 0x0, size 0x4
struct TENTRY* addr; // offset 0x4, size 0x4
} TRACK;
typedef struct NOTE {
// total size: 0x14
struct NOTE* next; // offset 0x0, size 0x4
struct NOTE* prev; // offset 0x4, size 0x4
u32 id; // offset 0x8, size 0x4
s32 endTime; // offset 0xC, size 0x4
u8 section; // offset 0x10, size 0x1
u8 timeIndex; // offset 0x11, size 0x1
u8 reserved[2]; // offset 0x12, size 0x2
} NOTE;
typedef struct NOTE_DATA {
// total size: 0x6
u16 time; // offset 0x0, size 0x2
u8 key; // offset 0x2, size 0x1
u8 velocity; // offset 0x3, size 0x1
u16 length; // offset 0x4, size 0x2
} NOTE_DATA;
typedef struct PRG_STATE {
// total size: 0x4
u16 macId; // offset 0x0, size 0x2
u8 priority; // offset 0x2, size 0x1
u8 maxVoices; // offset 0x3, size 0x1
} PRG_STATE;
typedef struct SEQ_STREAM {
// total size: 0xC
u8* nextAddr; // offset 0x0, size 0x4
u16 value; // offset 0x4, size 0x2
s16 nextDelta; // offset 0x6, size 0x2
u32 nextTime; // offset 0x8, size 0x4
} SEQ_STREAM;
typedef struct CPAT {
// total size: 0x2C
u32 lTime; // offset 0x0, size 0x4
u32 baseTime; // offset 0x4, size 0x4
NOTE_DATA* addr; // offset 0x8, size 0x4
TENTRY* patternInfo; // offset 0xC, size 0x4
SEQ_STREAM pitchBend; // offset 0x10, size 0xC
SEQ_STREAM modulation; // offset 0x1C, size 0xC
u8 midi; // offset 0x28, size 0x1
} CPAT;
typedef struct SEQ_EVENT {
// total size: 0x18
struct SEQ_EVENT* next; // offset 0x0, size 0x4
struct SEQ_EVENT* prev; // offset 0x4, size 0x4
u32 time; // offset 0x8, size 0x4
union evInfo {
TENTRY* trackAddr;
struct {
// total size: 0x8
NOTE_DATA* addr; // offset 0x0, size 0x4
CPAT* base; // offset 0x4, size 0x4
} pattern;
} info; // offset 0xC, size 0x8
u8 type; // offset 0x14, size 0x1
u8 trackId; // offset 0x15, size 0x1
} SEQ_EVENT;
typedef struct MTRACK_DATA {
// total size: 0x8
volatile u32 time; // offset 0x0, size 0x4
u32 bpm; // offset 0x4, size 0x4
} MTRACK_DATA;
typedef struct MTRACK {
// total size: 0x8
MTRACK_DATA* base; // offset 0x0, size 0x4
MTRACK_DATA* addr; // offset 0x4, size 0x4
} MTRACK;
typedef struct TICKS {
// total size: 0x8
u32 low; // offset 0x0, size 0x4
s32 high; // offset 0x4, size 0x4
} TICKS;
typedef struct SEQ_SECTION {
// total size: 0x38
MTRACK mTrack; // offset 0x0, size 0x8
u32 bpm; // offset 0x8, size 0x4
TICKS tickDelta[2]; // offset 0xC, size 0x10
SEQ_EVENT* globalEventRoot; // offset 0x1C, size 0x4
TICKS time[2]; // offset 0x20, size 0x10
u8 timeIndex; // offset 0x30, size 0x1
u16 speed; // offset 0x32, size 0x2
u16 loopCnt; // offset 0x34, size 0x2
u8 loopDisable; // offset 0x36, size 0x1
} SEQ_SECTION;
typedef struct SEQ_INSTANCE {
// total size: 0x1868
struct SEQ_INSTANCE* next; // offset 0x0, size 0x4
struct SEQ_INSTANCE* prev; // offset 0x4, size 0x4
u8 state; // offset 0x8, size 0x1
u8 index; // offset 0x9, size 0x1
u16 groupID; // offset 0xA, size 0x2
u32 publicId; // offset 0xC, size 0x4
PAGE* normtab; // offset 0x10, size 0x4
u8 normTrans[128]; // offset 0x14, size 0x80
PAGE* drumtab; // offset 0x94, size 0x4
u8 drumTrans[128]; // offset 0x98, size 0x80
ARR* arrbase; // offset 0x118, size 0x4
u32 trackMute[2]; // offset 0x11C, size 0x8
TRACK track[64]; // offset 0x124, size 0x200
u8 trackVolGroup[64]; // offset 0x324, size 0x40
CPAT pattern[64]; // offset 0x364, size 0xB00
NOTE* noteUsed[2]; // offset 0xE64, size 0x8
NOTE* noteKeyOff; // offset 0xE6C, size 0x4
PRG_STATE prgState[16]; // offset 0xE70, size 0x40
u8 defVGroup; // offset 0xEB0, size 0x1
SND_CROSSFADE syncCrossInfo; // offset 0xEB4, size 0x28
u32* syncSeqIdPtr; // offset 0xEDC, size 0x4
u8 syncActive; // offset 0xEE0, size 0x1
u8 defStudio; // offset 0xEE1, size 0x1
u8 keyOffCheck; // offset 0xEE2, size 0x1
SEQ_EVENT event[64]; // offset 0xEE4, size 0x600
u8* trackSectionTab; // offset 0x14E4, size 0x4
SEQ_SECTION section[16]; // offset 0x14E8, size 0x380
} SEQ_INSTANCE;
typedef struct SEQ_PATTERN {
// total size: 0x10
u32 headerLen; // offset 0x0, size 0x4
u32 pitchBend; // offset 0x4, size 0x4
u32 modulation; // offset 0x8, size 0x4
u32 noteData; // offset 0xC, size 0x4
} SEQ_PATTERN;
extern u8 synthTrackVolume[64];
extern SEQ_INSTANCE seqInstance[8];
extern u16 seqMIDIPriority[8][16];
void seqSpeed(u32 seqId, u16 speed);
void seqVolume(u8 volume, u16 time, u32 seqId, u8 mode);
void sndSeqStop(s32 unk);
void sndSeqSpeed(u32 seqId, u16 speed);
void sndSeqContinue(s32 unk);
void sndSeqMute(s32 unk1, s32 unk2, s32 unk3);
void sndSeqVolume(u8 volume, u16 time, u32 seqId, u8 mode);
u32 sndSeqPlayEx(u16 sgid, u16 sid, void* arrfile, SND_PLAYPARA* para, u8 studio);
void seqStop(u32 seqId);
u16 seqGetMIDIPriority(u8 set, u8 channel);
void seqCrossFade(SND_CROSSFADE* ci, u32* new_seqId, bool8 irq_call);
u32 seqPlaySong(u16 sgid, u16 sid, void* arrfile, SND_PLAYPARA* para, u8 irq_call, u8 studio);
#ifdef __cplusplus
}
#endif
#endif // _MUSYX_SEQ