prime/include/MetroidPrime/TGameTypes.hpp

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#ifndef _TGAMETYPES_HPP
#define _TGAMETYPES_HPP
#include "types.h"
struct TAreaId;
struct TEditorId;
struct TUniqueId;
extern TAreaId kInvalidAreaId;
extern TEditorId kInvalidEditorId;
extern TUniqueId kInvalidUniqueId;
struct TAreaId {
s32 value;
TAreaId() : value(-1) {}
TAreaId(s32 value) : value(value) {}
s32 Value() const { return value; }
bool operator==(const TAreaId& other) const { return value == other.value; }
bool operator!=(const TAreaId& other) const { return value != other.value; }
};
struct TEditorId {
u32 value;
TEditorId() : value(-1) {}
TEditorId(u32 value) : value(value) {}
u32 Value() const { return value; }
bool operator==(const TEditorId& other) const { return value == other.value; }
bool operator!=(const TEditorId& other) const { return value != other.value; }
};
struct TUniqueId {
union {
struct {
u16 version : 6;
u16 id : 10;
};
u16 value;
};
TUniqueId() : value(-1) {}
TUniqueId(u16 value) : value(value) {}
u16 Value() const { return value; }
bool operator==(const TUniqueId& other) const { return value == other.value; }
bool operator!=(const TUniqueId& other) const { return value != other.value; }
};
#endif