prime/include/MetroidPrime/ScriptObjects/CScriptPickupGenerator.hpp

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#ifndef _CSCRIPTPICKUPGENERATOR
#define _CSCRIPTPICKUPGENERATOR
#include "MetroidPrime/CEntity.hpp"
class CScriptPickupGenerator : public CEntity {
public:
CScriptPickupGenerator(TUniqueId, const rstl::string&, const CEntityInfo&, const CVector3f&,
float, bool);
~CScriptPickupGenerator();
void Accept(IVisitor& visitor) override;
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId sender,
CStateManager& stateMgr) override;
// float GetNothingPossibility() const;
private:
CVector3f x34_position;
float x40_frequency;
float x44_delayTimer;
void ResetSpawnNothingCounter();
void GetTargets(CStateManager& mgr, TUniqueId sender, rstl::vector< TUniqueId >& idsOut) const;
float GetSpawnablePickups(CStateManager& mgr,
rstl::vector< rstl::pair< float, TEditorId > >& idsOut) const;
void SpawnPickup(CStateManager& mgr, TEditorId templateId, TUniqueId generatorId) const;
};
#endif // _CSCRIPTPICKUPGENERATOR