prime/include/Kyoto/Streams/CInputStream.hpp

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#ifndef _CINPUTSTREAM_HPP
#define _CINPUTSTREAM_HPP
#include "types.h"
class CInputStream;
template < typename T >
struct TType {};
template < typename T >
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inline T cinput_stream_helper(const TType< T >& type, CInputStream& in);
class CInputStream {
public:
CInputStream(s32 len);
CInputStream(const void* ptr, s32 len, bool owned);
virtual ~CInputStream();
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virtual u32 Read(void* dest, u32 len) = 0;
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f32 ReadFloat();
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u64 ReadLongLong();
u32 ReadLong();
u16 ReadShort();
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bool ReadBool();
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u8 ReadChar();
u32 ReadBits(u32 len);
u32 ReadBytes(void* dest, unsigned long len);
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void Get(void* dest, unsigned long len);
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template < typename T >
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inline T Get(const TType<T>& type) {
return cinput_stream_helper(type, *this);
}
private:
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bool GrabAnotherBlock();
bool InternalReadNext();
u32 x4_blockOffset;
u32 x8_blockLen;
u32 xc_len;
u8* x10_ptr;
bool x14_owned;
u32 x18_readPosition;
u32 x1c_bitWord;
u32 x20_bitOffset;
};
template <>
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inline s32 cinput_stream_helper(const TType< s32 >& type, CInputStream& in) {
return in.ReadLong();
}
template <>
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inline u32 cinput_stream_helper(const TType< u32 >& type, CInputStream& in) {
return in.ReadLong();
}
template <>
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inline unsigned long cinput_stream_helper(const TType< unsigned long >& type, CInputStream& in) {
return in.ReadLong();
}
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template <>
inline float cinput_stream_helper(const TType< float >& type, CInputStream& in) {
return in.ReadFloat();
}
// rstl
#include "rstl/pair.hpp"
template < typename L, typename R >
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inline rstl::pair< L, R > cinput_stream_helper(const TType< rstl::pair< L, R > >& type, CInputStream& in) {
rstl::pair< L, R > result;
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result.first = in.Get(TType< L >());
result.second = in.Get(TType< R >());
return result;
}
#endif