prime/include/Kyoto/Math/CVector2f.hpp

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#ifndef __CVECTOR2F_HPP__
#define __CVECTOR2F_HPP__
#include "types.h"
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class CVector2f {
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static const CVector2f skZeroVector;
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public:
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CVector2f(f32 x, f32 y);
f32 GetX() const { return mX; }
f32 GetY() const { return mY; }
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CVector2f& operator+=(const CVector2f& rhs);
CVector2f& operator-=(const CVector2f& rhs);
CVector2f& operator*=(float rhs);
CVector2f& operator/=(float rhs);
CVector2f& Normalize();
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f32 Magnitude() const;
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f32 MagSquared() const;
CVector2f AsNormalized() const;
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static float GetAngleDiff(const CVector2f& a, const CVector2f& b);
static float Dot(const CVector2f& a, const CVector2f& b);
private:
f32 mX;
f32 mY;
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};
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CVector2f operator+(const CVector2f& lhs, const CVector2f& rhs);
CVector2f operator-(const CVector2f& lhs, const CVector2f& rhs);
bool operator==(const CVector2f& lhs, const CVector2f& rhs);
CVector2f operator*(const CVector2f& lhs, const float& rhs);
CVector2f operator*(const float& lhs, const CVector2f& rhs);
CVector2f operator/(const CVector2f& lhs, const float& rhs);
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#endif // __CVECTOR3F_HPP__