prime/include/MetroidPrime/CMemoryCard.hpp

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#ifndef _CMEMORYCARD_HPP
#define _CMEMORYCARD_HPP
#include "types.h"
#include "MetroidPrime/TGameTypes.hpp"
#include "Kyoto/CObjectReference.hpp"
class CMemoryCard {
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public:
~CMemoryCard();
// TODO
rstl::pair<CAssetId, TAreaId> GetAreaAndWorldIdForSaveId(s32 saveId) const;
};
extern CMemoryCard* gpMemoryCard;
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#endif