prime/include/MetroidPrime/CSplashScreen.hpp

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#ifndef _CSPLASHSCREEN
#define _CSPLASHSCREEN
#include "types.h"
#include "MetroidPrime/CIOWin.hpp"
class CSplashScreen : public CIOWin {
public:
enum ESplashScreen {
Nintendo,
Retro,
Dolby,
};
CSplashScreen(ESplashScreen);
~CSplashScreen();
EMessageReturn OnMessage(const CArchitectureMessage&, CArchitectureQueue&);
void Draw() const;
};
#endif // _CSPLASHSCREEN