2022-10-09 05:13:17 +00:00
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#ifndef _CPLASMABEAM
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#define _CPLASMABEAM
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#include "types.h"
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2022-10-06 10:38:13 +00:00
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#include "MetroidPrime/Weapons/CGunWeapon.hpp"
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class CPlasmaBeam : public CGunWeapon {
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public:
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CPlasmaBeam(CAssetId characterId, EWeaponType type, TUniqueId playerId,
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2022-10-09 05:13:17 +00:00
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EMaterialTypes playerMaterial, const CVector3f& scale);
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2022-10-06 11:37:57 +00:00
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~CPlasmaBeam();
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2022-10-09 05:13:17 +00:00
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2022-10-06 10:38:13 +00:00
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private:
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u8 x21c_pad[0x24];
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};
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CHECK_SIZEOF(CPlasmaBeam, 0x240)
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2022-10-09 05:13:17 +00:00
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#endif // _CPLASMABEAM
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