prime/include/MetroidPrime/Player/CPlayerState.hpp

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#ifndef _CPLAYERSTATE_HPP
#define _CPLAYERSTATE_HPP
#include "types.h"
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class CStateManager;
class CPlayerState {
public:
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enum EPlayerVisor {
kPV_Combat,
kPV_XRay,
kPV_Scan,
kPV_Thermal,
};
EPlayerVisor GetActiveVisor(const CStateManager& mgr) const;
void SetIsFusionEnabled(bool v);
private:
u8 pad[0x198];
};
#endif