prime/include/Kyoto_CWD/CInGameTweakManager.hpp

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#ifndef _CINGAMETWEAKMANAGER_HPP
#define _CINGAMETWEAKMANAGER_HPP
#include "types.h"
#include "rstl/string.hpp"
class CInGameTweakManager {
public:
bool ReadFromMemoryCard(const rstl::string&);
private:
};
extern CInGameTweakManager* gpTweakManager;
#endif