prime/include/MetroidPrime/ScriptObjects/CScriptMazeNode.hpp

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#ifndef _CSCRIPTMAZENODE_HPP
#define _CSCRIPTMAZENODE_HPP
#include "types.h"
#include "MetroidPrime/CActor.hpp"
class CScriptMazeNode : public CActor {
public:
static void LoadMazeSeeds();
};
#endif