prime/include/Kyoto/Input/CFinalInput.hpp

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#ifndef _CFINALINPUT
#define _CFINALINPUT
#include <types.h>
#ifdef __MWERKS__
#pragma cpp_extensions on
#endif
class CControllerGamepadData;
class COsContext;
class CFinalInput {
static const float kInput_AnalogOnThreshhold;
static const float kInput_AnalogTriggerOnThreshhold;
public:
CFinalInput();
CFinalInput(int channel, float dt, const CControllerGamepadData& data, float leftDif,
float rightDiv);
CFinalInput(int channel, float dt, const COsContext& context);
CFinalInput(const CFinalInput& other)
: x0_dt(other.x0_dt)
, x4_controllerIdx(other.x4_controllerIdx)
, x8_anaLeftX(other.x8_anaLeftX)
, xc_anaLeftY(other.xc_anaLeftY)
, x10_anaRightX(other.x10_anaRightX)
, x14_anaRightY(other.x14_anaRightY)
, x18_anaLeftTrigger(other.x18_anaLeftTrigger)
, x1c_anaRightTrigger(other.x1c_anaRightTrigger)
, x20_enableAnaLeftXP(other.x20_enableAnaLeftXP)
, x21_enableAnaLeftYP(other.x21_enableAnaLeftYP)
, x22_enableAnaRightXP(other.x22_enableAnaRightXP)
, x23_enableAnaRightYP(other.x23_enableAnaRightYP)
, x24_anaLeftTriggerP(other.x24_anaLeftTriggerP)
, x28_anaRightTriggerP(other.x28_anaRightTriggerP)
, btns1(other.btns1)
, btns2(other.btns2)
, btns3(other.btns3) {}
void InitializeAnalog(float leftDiv, float rightDiv);
CFinalInput ScaleAnalogueSticks(float leftDiv, float rightDiv) const;
float ALAUp() const { return xc_anaLeftY > 0.f ? xc_anaLeftY : 0.f; }
float ALADown() const { return xc_anaLeftY < 0.f ? -xc_anaLeftY : 0.f; }
float ALALeft() const { return x8_anaLeftX < 0.f ? -x8_anaLeftX : 0.f; }
float ALARight() const { return x8_anaLeftX > 0.f ? x8_anaLeftX : 0.f; }
float ARAUp() const { return x14_anaRightY > 0.f ? x14_anaRightY : 0.f; }
float ARADown() const { return x14_anaRightY < 0.f ? -x14_anaRightY : 0.f; }
float ARALeft() const { return x10_anaRightX < 0.f ? -x10_anaRightX : 0.f; }
float ARARight() const { return x10_anaRightX > 0.f ? x10_anaRightX : 0.f; }
float ALTrigger() const { return x18_anaLeftTrigger; }
float ARTrigger() const { return x1c_anaRightTrigger; }
float ADPUp() const { return x2c_b31_DPUp ? 1.f : 0.f; }
float ADPDown() const { return x2d_b25_DPDown ? 1.f : 0.f; }
float ADPLeft() const { return x2d_b26_DPLeft ? 1.f : 0.f; }
float ADPRight() const { return x2d_b24_DPRight ? 1.f : 0.f; }
float AA() const { return x2c_b24_A ? 1.f : 0.f; }
float AB() const { return x2c_b25_B ? 1.f : 0.f; }
float AX() const { return x2c_b26_X ? 1.f : 0.f; }
float AY() const { return x2c_b27_Y ? 1.f : 0.f; }
float AZ() const { return x2c_b28_Z ? 1.f : 0.f; }
float AL() const { return x2c_b29_L ? 1.f : 0.f; }
float AR() const { return x2c_b30_R ? 1.f : 0.f; }
float AStart() const { return x2d_b27_Start ? 1.f : 0.f; }
bool DLAUp() const { return kInput_AnalogOnThreshhold < xc_anaLeftY ? true : false; }
bool DLADown() const { return -kInput_AnalogOnThreshhold > xc_anaLeftY ? true : false; }
bool DLALeft() const { return -kInput_AnalogOnThreshhold > x8_anaLeftX ? true : false; }
bool DLARight() const { return kInput_AnalogOnThreshhold < x8_anaLeftX ? true : false; }
bool DRAUp() const { return kInput_AnalogOnThreshhold < x14_anaRightY ? true : false; }
bool DRADown() const { return -kInput_AnalogOnThreshhold > x14_anaRightY ? true : false; }
bool DRALeft() const { return -kInput_AnalogOnThreshhold > x10_anaRightX ? true : false; }
bool DRARight() const { return kInput_AnalogOnThreshhold < x10_anaRightX ? true : false; }
bool DLTrigger() const {
return kInput_AnalogTriggerOnThreshhold < x18_anaLeftTrigger ? true : false;
}
bool DRTrigger() const {
return kInput_AnalogTriggerOnThreshhold < x1c_anaRightTrigger ? true : false;
}
bool DDPUp() const { return x2c_b31_DPUp; }
bool DDPDown() const { return x2d_b25_DPDown; }
bool DDPLeft() const { return x2d_b26_DPLeft; }
bool DDPRight() const { return x2d_b24_DPRight; }
bool DA() const { return x2c_b24_A; }
bool DB() const { return x2c_b25_B; }
bool DX() const { return x2c_b26_X; }
bool DY() const { return x2c_b27_Y; }
bool DZ() const { return x2c_b28_Z; }
bool DL() const { return x2c_b29_L; }
bool DR() const { return x2c_b30_R; }
bool DStart() const { return x2d_b27_Start; }
bool PLAUp() const { return kInput_AnalogOnThreshhold < xc_anaLeftY && x21_enableAnaLeftYP ? true : false; }
bool PLADown() const { return -kInput_AnalogOnThreshhold > xc_anaLeftY && x21_enableAnaLeftYP ? true : false; }
bool PLALeft() const { return -kInput_AnalogOnThreshhold > x8_anaLeftX && x20_enableAnaLeftXP ? true : false; }
bool PLARight() const { return kInput_AnalogOnThreshhold < x8_anaLeftX && x20_enableAnaLeftXP ? true : false; }
bool PRAUp() const { return kInput_AnalogOnThreshhold < x14_anaRightY && x23_enableAnaRightYP ? true : false; }
bool PRADown() const { return -kInput_AnalogOnThreshhold > x14_anaRightY && x23_enableAnaRightYP ? true : false; }
bool PRALeft() const { return -kInput_AnalogOnThreshhold > x10_anaRightX && x22_enableAnaRightXP ? true : false; }
bool PRARight() const { return kInput_AnalogOnThreshhold < x10_anaRightX && x22_enableAnaRightXP ? true : false; }
bool PLTrigger() const { return kInput_AnalogTriggerOnThreshhold < x24_anaLeftTriggerP ? true : false; }
bool PRTrigger() const { return kInput_AnalogTriggerOnThreshhold < x28_anaRightTriggerP ? true : false; }
bool PDPUp() const { return x2e_b27_PDPUp; }
bool PDPDown() const { return x2e_b29_PDPDown; }
bool PDPLeft() const { return x2e_b30_PDPLeft; }
bool PDPRight() const { return x2e_b28_PDPRight; }
bool PA() const { return x2d_b28_PA; }
bool PB() const { return x2d_b29_PB; }
bool PX() const { return x2d_b30_PX; }
bool PY() const { return x2d_b31_PY; }
bool PZ() const { return x2e_b24_PZ; }
bool PL() const { return x2e_b25_PL; }
bool PR() const { return x2e_b26_PR; }
bool PStart() const { return x2e_b31_PStart; }
private:
float x0_dt;
uint x4_controllerIdx;
float x8_anaLeftX;
float xc_anaLeftY;
float x10_anaRightX;
float x14_anaRightY;
float x18_anaLeftTrigger;
float x1c_anaRightTrigger;
bool x20_enableAnaLeftXP;
bool x21_enableAnaLeftYP;
bool x22_enableAnaRightXP;
bool x23_enableAnaRightYP;
float x24_anaLeftTriggerP;
float x28_anaRightTriggerP;
union {
struct {
uchar x2c_b24_A : 1;
uchar x2c_b25_B : 1;
uchar x2c_b26_X : 1;
uchar x2c_b27_Y : 1;
uchar x2c_b28_Z : 1;
uchar x2c_b29_L : 1;
uchar x2c_b30_R : 1;
uchar x2c_b31_DPUp : 1;
};
uchar btns1;
};
union {
struct {
uchar x2d_b24_DPRight : 1;
uchar x2d_b25_DPDown : 1;
uchar x2d_b26_DPLeft : 1;
uchar x2d_b27_Start : 1;
uchar x2d_b28_PA : 1;
uchar x2d_b29_PB : 1;
uchar x2d_b30_PX : 1;
uchar x2d_b31_PY : 1;
};
uchar btns2;
};
union {
struct {
uchar x2e_b24_PZ : 1;
uchar x2e_b25_PL : 1;
uchar x2e_b26_PR : 1;
uchar x2e_b27_PDPUp : 1;
uchar x2e_b28_PDPRight : 1;
uchar x2e_b29_PDPDown : 1;
uchar x2e_b30_PDPLeft : 1;
uchar x2e_b31_PStart : 1;
};
uchar btns3;
};
};
#ifdef __MWERKS__
#pragma cpp_extensions reset
#endif
#endif // _CFINALINPUT