prime/include/MetroidPrime/CEntityInfo.hpp

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#ifndef _CENTITYINFO
#define _CENTITYINFO
#include "types.h"
#include "MetroidPrime/TGameTypes.hpp"
#include "rstl/vector.hpp"
enum EScriptObjectType {
kST_Actor = 0x00,
kST_Waypoint = 0x02,
kST_Door = 0x03,
kST_Trigger = 0x04,
kST_Timer = 0x05,
kST_Counter = 0x06,
kST_Effect = 0x07,
kST_Platform = 0x08,
kST_Sound = 0x09,
kST_Generator = 0x0A,
kST_Dock = 0x0B,
kST_Camera = 0x0C,
kST_CameraWaypoint = 0x0D,
kST_NewIntroBoss = 0x0E,
kST_SpawnPoint = 0x0F,
kST_CameraHint = 0x10,
kST_Pickup = 0x11,
kST_MemoryRelay = 0x13,
kST_RandomRelay = 0x14,
kST_Relay = 0x15,
kST_Beetle = 0x16,
kST_HUDMemo = 0x17,
kST_CameraFilterKeyframe = 0x18,
kST_CameraBlurKeyframe = 0x19,
kST_DamageableTrigger = 0x1A,
kST_Debris = 0x1B,
kST_CameraShaker = 0x1C,
kST_ActorKeyframe = 0x1D,
kST_Water = 0x20,
kST_Warwasp = 0x21,
kST_SpacePirate = 0x24,
kST_FlyingPirate = 0x25,
kST_ElitePirate = 0x26,
kST_MetroidBeta = 0x27,
kST_ChozoGhost = 0x28,
kST_CoverPoint = 0x2A,
kST_SpiderBallWaypoint = 0x2C,
kST_BloodFlower = 0x2D,
kST_FlickerBat = 0x2E,
kST_PathCamera = 0x2F,
kST_GrapplePoint = 0x30,
kST_PuddleSpore = 0x31,
kST_DebugCameraWaypoint = 0x32,
kST_SpiderBallAttractionSurface = 0x33,
kST_PuddleToadGamma = 0x34,
kST_DistanceFog = 0x35,
kST_FireFlea = 0x36,
kST_Metaree = 0x37,
kST_DockAreaChange = 0x38,
kST_ActorRotate = 0x39,
kST_SpecialFunction = 0x3A,
kST_SpankWeed = 0x3B,
kST_Parasite = 0x3D,
kST_PlayerHint = 0x3E,
kST_Ripper = 0x3F,
kST_PickupGenerator = 0x40,
kST_AIKeyframe = 0x41,
kST_PointOfInterest = 0x42,
kST_Drone = 0x43,
kST_Metroid = 0x44,
kST_DebrisExtended = 0x45,
kST_Steam = 0x46,
kST_Ripple = 0x47,
kST_BallTrigger = 0x48,
kST_TargetingPoint = 0x49,
kST_EMPulse = 0x4A,
kST_IceSheegoth = 0x4B,
kST_PlayerActor = 0x4C,
kST_Flaahgra = 0x4D,
kST_AreaAttributes = 0x4E,
kST_FishCloud = 0x4F,
kST_FishCloudModifier = 0x50,
kST_VisorFlare = 0x51,
kST_WorldTeleporter = 0x52,
kST_VisorGoo = 0x53,
kST_JellyZap = 0x54,
kST_ControllerAction = 0x55,
kST_Switch = 0x56,
kST_PlayerStateChange = 0x57,
kST_Thardus = 0x58,
kST_WallCrawlerSwarm = 0x5A,
kST_AIJumpPoint = 0x5B,
kST_FlaahgraTentacle = 0x5C,
kST_RoomAcoustics = 0x5D,
kST_ColorModulate = 0x5E,
kST_ThardusRockProjectile = 0x5F,
kST_Midi = 0x60,
kST_StreamedAudio = 0x61,
kST_WorldTeleporterToo = 0x62,
kST_Repulsor = 0x63,
kST_GunTurret = 0x64,
kST_FogVolume = 0x65,
kST_Babygoth = 0x66,
kST_Eyeball = 0x67,
kST_RadialDamage = 0x68,
kST_CameraPitchVolume = 0x69,
kST_EnvFxDensityController = 0x6A,
kST_Magdolite = 0x6B,
kST_TeamAIMgr = 0x6C,
kST_SnakeWeedSwarm = 0x6D,
kST_ActorContraption = 0x6E,
kST_Oculus = 0x6F,
kST_Geemer = 0x70,
kST_SpindleCamera = 0x71,
kST_AtomicAlpha = 0x72,
kST_CameraHintTrigger = 0x73,
kST_RumbleEffect = 0x74,
kST_AmbientAI = 0x75,
kST_AtomicBeta = 0x77,
kST_IceZoomer = 0x78,
kST_Puffer = 0x79,
kST_Tryclops = 0x7A,
kST_Ridley = 0x7B,
kST_Seedling = 0x7C,
kST_ThermalHeatFader = 0x7D,
kST_Burrower = 0x7F,
kST_ScriptBeam = 0x81,
kST_WorldLightFader = 0x82,
kST_MetroidPrimeStage2 = 0x83,
kST_MetroidPrimeStage1 = 0x84,
kST_MazeNode = 0x85,
kST_OmegaPirate = 0x86,
kST_PhazonPool = 0x87,
kST_PhazonHealingNodule = 0x88,
kST_NewCameraShaker = 0x89,
kST_ShadowProjector = 0x8A,
kST_EnergyBall = 0x8B,
kST_MAX
};
enum EScriptObjectState {
kSS_Any = -1,
kSS_Active = 0,
kSS_Arrived = 1,
kSS_Closed = 2,
kSS_Entered = 3,
kSS_Exited = 4,
kSS_Inactive = 5,
kSS_Inside = 6,
kSS_MaxReached = 7,
kSS_Open = 8,
kSS_Zero = 9,
kSS_Attack = 10,
kSS_CloseIn = 11,
kSS_Retreat = 12,
kSS_Patrol = 13,
kSS_Dead = 14,
kSS_CameraPath = 15,
kSS_CameraTarget = 16,
kSS_DeactivateState = 17,
kSS_Play = 18,
kSS_MassiveDeath = 19,
kSS_DeathRattle = 20,
kSS_AboutToMassivelyDie = 21,
kSS_Damage = 22,
kSS_InvulnDamage = 23,
kSS_MassiveFrozenDeath = 24,
kSS_Modify = 25,
kSS_ScanStart = 26,
kSS_ScanProcessing = 27,
kSS_ScanDone = 28,
kSS_UnFrozen = 29,
kSS_Default = 30,
kSS_ReflectedDamage = 31,
kSS_InheritBounds = 32,
};
enum EScriptObjectMessage {
kSM_None = -1,
kSM_UNKM0 = 0,
kSM_Activate = 1,
kSM_Arrived = 2,
kSM_Close = 3,
kSM_Deactivate = 4,
kSM_Decrement = 5,
kSM_Follow = 6,
kSM_Increment = 7,
kSM_Next = 8,
kSM_Open = 9,
kSM_Reset = 10,
kSM_ResetAndStart = 11,
kSM_SetToMax = 12,
kSM_SetToZero = 13,
kSM_Start = 14,
kSM_Stop = 15,
kSM_StopAndReset = 16,
kSM_ToggleActive = 17,
kSM_UNKM18 = 18,
kSM_Action = 19,
kSM_Play = 20,
kSM_Alert = 21,
kSM_InternalMessage00 = 22,
kSM_OnFloor = 23,
kSM_InternalMessage02 = 24,
kSM_InternalMessage03 = 25,
kSM_Falling = 26,
kSM_OnIceSurface = 27,
kSM_OnMudSlowSurface = 28,
kSM_OnNormalSurface = 29,
kSM_Touched = 30,
kSM_AddPlatformRider = 31,
kSM_LandOnNotFloor = 32,
kSM_Registered = 33,
kSM_Deleted = 34,
kSM_InitializedInArea = 35,
kSM_WorldInitialized = 36,
kSM_AddSplashInhabitant = 37,
kSM_UpdateSplashInhabitant = 38,
kSM_RemoveSplashInhabitant = 39,
kSM_Jumped = 40,
kSM_Damage = 41,
kSM_InvulnDamage = 42,
kSM_ProjectileCollide = 43,
kSM_InSnakeWeed = 44,
kSM_AddPhazonPoolInhabitant = 45,
kSM_UpdatePhazonPoolInhabitant = 46,
kSM_RemovePhazonPoolInhabitant = 47,
kSM_SuspendedMove = 48
};
struct SConnection {
EScriptObjectState x0_state;
EScriptObjectMessage x4_msg;
TEditorId x8_objId;
};
class CEntityInfo {
TAreaId x0_areaId;
rstl::vector< SConnection > x4_conns;
TEditorId x14_editorId;
public:
CEntityInfo(TAreaId aid, const rstl::vector< SConnection >& conns,
TEditorId eid = kInvalidEditorId);
TAreaId GetAreaId() const { return x0_areaId; }
const rstl::vector< SConnection >& GetConnectionList() const { return x4_conns; }
TEditorId GetEditorId() const { return x14_editorId; }
};
#endif // _CENTITYINFO