prime/include/MetroidPrime/ScriptObjects/CScriptSwitch.hpp

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#ifndef _CSCRIPTSWITCH
#define _CSCRIPTSWITCH
#include "types.h"
#include "MetroidPrime/CEntity.hpp"
class CScriptSwitch : public CEntity {
public:
CScriptSwitch(TUniqueId uid, const rstl::string& name, const CEntityInfo& info, bool, bool, bool);
void Accept(IVisitor& visitor);
void AcceptScriptMsg(EScriptObjectMessage msg, TUniqueId uid, CStateManager& mgr);
~CScriptSwitch();
private:
uchar mOpened;
uchar mCloseOnOpened;
};
#endif // _CSCRIPTSWITCH