prime/include/MetroidPrime/Cameras/CGameCamera.hpp

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#ifndef _CGAMECAMERA_HPP
#define _CGAMECAMERA_HPP
#include "types.h"
#include "MetroidPrime/CActor.hpp"
#include "Kyoto/Math/CMatrix4f.hpp"
#include "Kyoto/Math/CTransform4f.hpp"
class CGameCamera : public CActor {
public:
~CGameCamera() override;
void Accept(IVisitor& visitor) override;
// TODO
private:
TUniqueId xe8_watchedObject;
mutable CMatrix4f xec_perspectiveMatrix;
CTransform4f x12c_origXf;
f32 x15c_currentFov;
f32 x160_znear;
f32 x164_zfar;
f32 x168_aspect;
uint x16c_controllerIdx;
mutable bool x170_24_perspDirty : 1;
bool x170_25_disablesInput : 1;
f32 x174_delayTime;
f32 x178_perspInterpRemTime;
f32 x17c_perspInterpDur;
f32 x180_perspInterpStartFov;
f32 x184_perspInterpEndFov;
};
CHECK_SIZEOF(CGameCamera, 0x188)
#endif