mirror of https://github.com/PrimeDecomp/prime.git
65 lines
2.5 KiB
C++
65 lines
2.5 KiB
C++
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#ifndef _CCAMERAOVERRIDEINFO
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#define _CCAMERAOVERRIDEINFO
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#include "Kyoto/Math/CVector3f.hpp"
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#include "MetroidPrime/Cameras/CBallCamera.hpp"
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#include "types.h"
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class CCameraOverrideInfo {
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friend class CScriptCameraHint;
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public:
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CCameraOverrideInfo(uint overrideFlags, CBallCamera::EBallCameraBehaviour behaviour, float minDist,
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float maxDist, float backwardsDist, const CVector3f& lookAtOffset,
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const CVector3f& chaseLookAtOffset, const CVector3f& ballToCam, float fov,
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float attitudeRange, float azimuthRange, float anglePerSecond, float clampVelRange,
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float clampRotRange, float elevation, float interpolateTime, float clampVelTime,
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float controlInterpDur);
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virtual ~CCameraOverrideInfo() {}
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uint GetOverrideFlags() const { return mOverrideFlags; }
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CBallCamera::EBallCameraBehaviour GetBehaviourType() const { return mBehaviour; }
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float GetMinDist() const { return mMinDist; }
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float GetMaxDist() const { return mMaxDist; }
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float GetBackwardsDist() const { return mBackwardsDist; }
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const CVector3f& GetLookAtOffset() const { return mLookAtOffset; }
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const CVector3f& GetChaseLookAtOffset() const { return mChaseLookAtOffset; }
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const CVector3f& GetBallToCam() const { return mBallToCam; }
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float GetFov() const { return mFov; }
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float GetAttitudeRange() const { return mAttitudeRange; }
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float GetAzimuthRange() const { return mAzimuthRange; }
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float GetAnglePerSecond() const { return mAnglePerSecond; }
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float GetClampVelRange() const { return mClampVelRange; }
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float GetClampRotRange() const { return mClampRotRange; }
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float GetElevation() const { return mElevation; }
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float GetInterpolateTime() const { return mInterpolateTime; }
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float GetClampVelTime() const { return mClampVelTime; }
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float GetControlInterpDur() const { return mControlInterpDur; }
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bool Flagx20() const { return (mOverrideFlags & 0x20) != 0; }
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bool Flagx400() const { return (mOverrideFlags & 0x400) != 0; }
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bool Flagx800() const { return (mOverrideFlags & 0x800) != 0; }
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private:
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uint mOverrideFlags;
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CBallCamera::EBallCameraBehaviour mBehaviour;
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float mMinDist;
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float mMaxDist;
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float mBackwardsDist;
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CVector3f mLookAtOffset;
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CVector3f mChaseLookAtOffset;
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CVector3f mBallToCam;
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float mFov;
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float mAttitudeRange;
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float mAzimuthRange;
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float mAnglePerSecond;
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float mClampVelRange;
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float mClampRotRange;
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float mElevation;
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float mInterpolateTime;
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float mClampVelTime;
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float mControlInterpDur;
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};
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#endif // _CCAMERAOVERRIDEINFO
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