prime/include/dolphin/gx/GXStruct.h

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#ifndef _DOLPHIN_GXSTRUCT
#define _DOLPHIN_GXSTRUCT
#include <dolphin/gx/GXEnum.h>
#include <dolphin/types.h>
#include <dolphin/vitypes.h>
#ifdef __cplusplus
extern "C" {
#endif
typedef struct _GXRenderModeObj {
/*0x00*/ VITVMode viTVmode;
/*0x04*/ u16 fbWidth;
/*0x06*/ u16 efbHeight;
/*0x08*/ u16 xfbHeight;
/*0x0A*/ u16 viXOrigin;
/*0x0C*/ u16 viYOrigin;
/*0x0E*/ u16 viWidth;
/*0x10*/ u16 viHeight;
/*0x14*/ VIXFBMode xFBmode;
/*0x18*/ u8 field_rendering;
u8 aa;
u8 sample_pattern[12][2];
u8 vfilter[7];
} GXRenderModeObj;
typedef struct _GXColor {
u8 r;
u8 g;
u8 b;
u8 a;
} GXColor;
typedef struct _GXTexObj {
#ifdef TARGET_PC
u32 dummy[22];
#else
u32 dummy[8];
#endif
} GXTexObj;
typedef struct _GXTlutObj {
#ifdef TARGET_PC
u32 dummy[4];
#else
u32 dummy[3];
#endif
} GXTlutObj;
typedef struct _GXLightObj {
u32 dummy[16];
} GXLightObj;
typedef struct _GXVtxDescList {
GXAttr attr;
GXAttrType type;
} GXVtxDescList;
typedef struct _GXColorS10 {
s16 r;
s16 g;
s16 b;
s16 a;
} GXColorS10;
typedef struct _GXTexRegion {
u32 dummy[4];
} GXTexRegion;
typedef struct _GXTlutRegion {
u32 dummy[4];
} GXTlutRegion;
typedef struct _GXVtxAttrFmtList {
// total size: 0x10
GXAttr attr; // offset 0x0, size 0x4
GXCompCnt cnt; // offset 0x4, size 0x4
GXCompType type; // offset 0x8, size 0x4
u8 frac; // offset 0xC, size 0x1
} GXVtxAttrFmtList;
#ifdef __cplusplus
}
#endif
#endif // _DOLPHIN_GXSTRUCT